今天,简单讲讲android如何使用Parcelable接口传递数据。
这个其实也很简单,之前我写过博客将关于Serializable接口传递对象,实现Parcelable接口也是为了传递对象,但效率更高,所以在网上查找了相关的资料,这里记录一下。
想要在两个activity之间传递对象,那么这个对象必须序列化,android中序列化一个对象有两种方式,一种是实现Serializable接口,这个非常简单,只需要声明一下就可以了,不痛不痒。但是android中还有一种特有的序列化方法,那就是实现Parcelable接口,使用这种方式来序列化的效率要高于实现Serializable接口。不过Serializable接口实在是太方便了,因此在某些情况下实现这个接口还是非常不错的选择。
1.实现序列化的方法
Android中实现序列化有两个选择:一是实现Serializable接口(是JavaSE本身就支持的),一是实现Parcelable接口(是Android特有功能,效率比实现Serializable接口高效,可用于Intent数据传递,也可以用于进程间通信(IPC))。实现Serializable接口非常简单,声明一下就可以了,而实现Parcelable接口稍微复杂一些,但效率更高,推荐用这种方法提高性能。
注:Android中Intent传递对象有两种方法:一是Bundle.putSerializable(Key,Object),另一种是Bundle.putParcelable(Key,Object)。当然这些Object是有一定的条件的,前者是实现了Serializable接口,而后者是实现了Parcelable接口。
2.选择序列化方法的原则
1)在使用内存的时候,Parcelable比Serializable性能高,所以推荐使用Parcelable。
2)Serializable在序列化的时候会产生大量的临时变量,从而引起频繁的GC。
3)Parcelable不能使用在要将数据存储在磁盘上的情况,因为Parcelable不能很好的保证数据的持续性在外界有变化的情况下。尽管Serializable效率低点,但此时还是建议使用Serializable 。
3.使用Parcelable的步骤
1.实现Parcelable接口
2.实现接口中的两个方法
public int describeContents(); public void writeToParcel(Parcel dest, int flags);
第一个方法是内容接口描述,默认返回0就可以了
第二个方法是将我们的对象序列化一个Parcel对象,也就是将我们的对象存入Parcel中
3.实例化静态内部对象CREATOR实现接口Parcelable.Creator,实例化CREATOR时要实现其中的两个方法,其中createFromParcel的功能就是从Parcel中读取我们的对象。
也就是说我们先利用writeToParcel方法写入对象,再利用createFromParcel方法读取对象,因此这两个方法中的读写顺序必须一致,否则会出现数据紊乱,一会我会举例子。
public class Person implements Parcelable{ private String username; private String nickname; private int age; public String getUsername() { return username; } public void setUsername(String username) { this.username = username; } public String getNickname() { return nickname; } public void setNickname(String nickname) { this.nickname = nickname; } public int getAge() { return age; } public void setAge(int age) { this.age = age; } public Person(String username, String nickname, int age) { super(); this.username = username; this.nickname = nickname; this.age = age; } public Person() { super(); } /** * 这里的读的顺序必须与writeToParcel(Parcel dest, int flags)方法中 * 写的顺序一致,否则数据会有差错,比如你的读取顺序如果是: * nickname = source.readString(); * username=source.readString(); * age = source.readInt(); * 即调换了username和nickname的读取顺序,那么你会发现你拿到的username是nickname的数据, * 而你拿到的nickname是username的数据 * @param source */ public Person(Parcel source) { username = source.readString(); nickname=source.readString(); age = source.readInt(); } /** * 这里默认返回0即可 */ @Override public int describeContents() { return 0; } /** * 把值写入Parcel中 */ @Override public void writeToParcel(Parcel dest, int flags) { dest.writeString(username); dest.writeString(nickname); dest.writeInt(age); } public static final Creator<Person> CREATOR = new Creator<Person>() { /** * 供外部类反序列化本类数组使用 */ @Override public Person[] newArray(int size) { return new Person[size]; } /** * 从Parcel中读取数据 */ @Override public Person createFromParcel(Parcel source) { return new Person(source); } }; }
简单讲讲,其实实现Parcelable接口就是对对象序列化,使对象可以在Intent或进程之间传递。使用也很简单,首先写一个类,实现Parcelable接口,对每个变量设置get和set函数,然后重写public int describeContents();,这个固定返回0就可以。还需要重写public void writeToParcel(Parcel dest, int flags);这里面通过dest.writeString(username);将变量一个一个的序列化,然后在构造函数里写一个获取序列化数据的函数,参数为Parcel,比如public Person(Parcel source),通过source.readString()来一个一个的读取变量。这里需要注意一点,读取变量的顺序必须和之前写入变量的顺序保持一致,不然会出错。最后还需要实例化静态内部对象CREATOR实现接口Parcelable.Creator,实例化CREATOR时要实现其中的两个方法,其中createFromParcel的功能就是从Parcel中读取我们的对象。public Person createFromParcel(Parcel source)和public Person[] newArray(int size)都是调用new Person(source)来读取序列化变量的,只是createFromParcel是读取一个对象,newArray是读取一个数组。
这里还需要注意一点,Parcelable只能对内存对象序列化,不能对需要存储在文件或SD等设备进行序列化,如果需要将对象序列化存储到文件,实现Serializable接口就可以了。
最后贴上Parcelable源码:
/* * Copyright (C) 2006 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.os; /** * Interface for classes whose instances can be written to * and restored from a {@link Parcel}. Classes implementing the Parcelable * interface must also have a static field called <code>CREATOR</code>, which * is an object implementing the {@link Parcelable.Creator Parcelable.Creator} * interface. * * <p>A typical implementation of Parcelable is:</p> * * <pre> * public class MyParcelable implements Parcelable { * private int mData; * * public int describeContents() { * return 0; * } * * public void writeToParcel(Parcel out, int flags) { * out.writeInt(mData); * } * * public static final Parcelable.Creator<MyParcelable> CREATOR * = new Parcelable.Creator<MyParcelable>() { * public MyParcelable createFromParcel(Parcel in) { * return new MyParcelable(in); * } * * public MyParcelable[] newArray(int size) { * return new MyParcelable[size]; * } * }; * * private MyParcelable(Parcel in) { * mData = in.readInt(); * } * }</pre> */ public interface Parcelable { /** * Flag for use with {@link #writeToParcel}: the object being written * is a return value, that is the result of a function such as * "<code>Parcelable someFunction()</code>", * "<code>void someFunction(out Parcelable)</code>", or * "<code>void someFunction(inout Parcelable)</code>". Some implementations * may want to release resources at this point. */ public static final int PARCELABLE_WRITE_RETURN_VALUE = 0x0001; /** * Bit masks for use with {@link #describeContents}: each bit represents a * kind of object considered to have potential special significance when * marshalled. */ public static final int CONTENTS_FILE_DESCRIPTOR = 0x0001; /** * Describe the kinds of special objects contained in this Parcelable's * marshalled representation. * * @return a bitmask indicating the set of special object types marshalled * by the Parcelable. */ public int describeContents(); /** * Flatten this object in to a Parcel. * * @param dest The Parcel in which the object should be written. * @param flags Additional flags about how the object should be written. * May be 0 or {@link #PARCELABLE_WRITE_RETURN_VALUE}. */ public void writeToParcel(Parcel dest, int flags); /** * Interface that must be implemented and provided as a public CREATOR * field that generates instances of your Parcelable class from a Parcel. */ public interface Creator<T> { /** * Create a new instance of the Parcelable class, instantiating it * from the given Parcel whose data had previously been written by * {@link Parcelable#writeToParcel Parcelable.writeToParcel()}. * * @param source The Parcel to read the object's data from. * @return Returns a new instance of the Parcelable class. */ public T createFromParcel(Parcel source); /** * Create a new array of the Parcelable class. * * @param size Size of the array. * @return Returns an array of the Parcelable class, with every entry * initialized to null. */ public T[] newArray(int size); } /** * Specialization of {@link Creator} that allows you to receive the * ClassLoader the object is being created in. */ public interface ClassLoaderCreator<T> extends Creator<T> { /** * Create a new instance of the Parcelable class, instantiating it * from the given Parcel whose data had previously been written by * {@link Parcelable#writeToParcel Parcelable.writeToParcel()} and * using the given ClassLoader. * * @param source The Parcel to read the object's data from. * @param loader The ClassLoader that this object is being created in. * @return Returns a new instance of the Parcelable class. */ public T createFromParcel(Parcel source, ClassLoader loader); } }