上面一文中我们讲过android系统中比较重要的几个进程:init进程,Zygote进程,SystemServer进程已经各种应用进程,其中Zygote进程是整个android系统的根进程,包含SystemServer进程已经各种应用进程在内的进程都是通过Zygote进程fork出来的,具体可参见: android源码解析之(八)-->Zygote进程启动流程
那么SystemServer进程是做什么用的呢?
其实SystemServer进程主要的作用是在这个进程中启动各种系统服务,比如ActivityManagerService,PackageManagerService,WindowManagerService服务,以及各种系统性的服务其实都是在SystemServer进程中启动的,而当我们的应用需要使用各种系统服务的时候其实也是通过与SystemServer进程通讯获取各种服务对象的句柄的。
由上一篇文章我们知道SystemServer进程其实也是有Zygote进程fork出来的,并且执行其main方法,那么这里我们以android23的源码为例,看一下SystemServer的main方法的执行逻辑:
/** * The main entry point from zygote. */ public static void main(String[] args) { new SystemServer().run(); }
这里比较简单,只是new出一个SystemServer对象并执行其run方法,查看SystemServer类的定义我们知道其实final类型的,所以我们一般不能重写或者继承。
然后我们查看run方法:
private void run() { // If a device's clock is before 1970 (before 0), a lot of // APIs crash dealing with negative numbers, notably // java.io.File#setLastModified, so instead we fake it and // hope that time from cell towers or NTP fixes it shortly. if (System.currentTimeMillis() < EARLIEST_SUPPORTED_TIME) { Slog.w(TAG, "System clock is before 1970; setting to 1970."); SystemClock.setCurrentTimeMillis(EARLIEST_SUPPORTED_TIME); } // If the system has "persist.sys.language" and friends set, replace them with // "persist.sys.locale". Note that the default locale at this point is calculated // using the "-Duser.locale" command line flag. That flag is usually populated by // AndroidRuntime using the same set of system properties, but only the system_server // and system apps are allowed to set them. // // NOTE: Most changes made here will need an equivalent change to // core/jni/AndroidRuntime.cpp if (!SystemProperties.get("persist.sys.language").isEmpty()) { final String languageTag = Locale.getDefault().toLanguageTag(); SystemProperties.set("persist.sys.locale", languageTag); SystemProperties.set("persist.sys.language", ""); SystemProperties.set("persist.sys.country", ""); SystemProperties.set("persist.sys.localevar", ""); } // Here we go! Slog.i(TAG, "Entered the Android system server!"); EventLog.writeEvent(EventLogTags.BOOT_PROGRESS_SYSTEM_RUN, SystemClock.uptimeMillis()); // In case the runtime switched since last boot (such as when // the old runtime was removed in an OTA), set the system // property so that it is in sync. We can't do this in // libnativehelper's JniInvocation::Init code where we already // had to fallback to a different runtime because it is // running as root and we need to be the system user to set // the property. http://b/11463182 SystemProperties.set("persist.sys.dalvik.vm.lib.2", VMRuntime.getRuntime().vmLibrary()); // Enable the sampling profiler. if (SamplingProfilerIntegration.isEnabled()) { SamplingProfilerIntegration.start(); mProfilerSnapshotTimer = new Timer(); mProfilerSnapshotTimer.schedule(new TimerTask() { @Override public void run() { SamplingProfilerIntegration.writeSnapshot("system_server", null); } }, SNAPSHOT_INTERVAL, SNAPSHOT_INTERVAL); } // Mmmmmm... more memory! VMRuntime.getRuntime().clearGrowthLimit(); // The system server has to run all of the time, so it needs to be // as efficient as possible with its memory usage. VMRuntime.getRuntime().setTargetHeapUtilization(0.8f); // Some devices rely on runtime fingerprint generation, so make sure // we've defined it before booting further. Build.ensureFingerprintProperty(); // Within the system server, it is an error to access Environment paths without // explicitly specifying a user. Environment.setUserRequired(true); // Ensure binder calls into the system always run at foreground priority. BinderInternal.disableBackgroundScheduling(true); // Prepare the main looper thread (this thread). android.os.Process.setThreadPriority( android.os.Process.THREAD_PRIORITY_FOREGROUND); android.os.Process.setCanSelfBackground(false); Looper.prepareMainLooper(); // Initialize native services. System.loadLibrary("android_servers"); // Check whether we failed to shut down last time we tried. // This call may not return. performPendingShutdown(); // Initialize the system context. createSystemContext(); // Create the system service manager. mSystemServiceManager = new SystemServiceManager(mSystemContext); LocalServices.addService(SystemServiceManager.class, mSystemServiceManager); // Start services. try { startBootstrapServices(); startCoreServices(); startOtherServices(); } catch (Throwable ex) { Slog.e("System", "******************************************"); Slog.e("System", "************ Failure starting system services", ex); throw ex; } // For debug builds, log event loop stalls to dropbox for analysis. if (StrictMode.conditionallyEnableDebugLogging()) { Slog.i(TAG, "Enabled StrictMode for system server main thread."); } // Loop forever. Looper.loop(); throw new RuntimeException("Main thread loop unexpectedly exited"); }
好吧,代码比较多,慢慢看。。。
if (System.currentTimeMillis() < EARLIEST_SUPPORTED_TIME) { Slog.w(TAG, "System clock is before 1970; setting to 1970."); SystemClock.setCurrentTimeMillis(EARLIEST_SUPPORTED_TIME); }
首先判断系统当前时间,若当前时间小于1970年1月1日,则一些初始化操作可能会处所,所以当系统的当前时间小于1970年1月1日的时候,设置系统当前时间为该时间点。
然后代码:
if (!SystemProperties.get("persist.sys.language").isEmpty()) { final String languageTag = Locale.getDefault().toLanguageTag(); SystemProperties.set("persist.sys.locale", languageTag); SystemProperties.set("persist.sys.language", ""); SystemProperties.set("persist.sys.country", ""); SystemProperties.set("persist.sys.localevar", ""); }
主要是设置系统的语言环境等;
下面的主要是设置虚拟机运行内存,加载运行库,设置SystemServer的异步消息,具体的异步消息机制可参见: android源码解析之(二)-->异步消息机制
然后下面的代码是:
// Initialize the system context. createSystemContext(); // Create the system service manager. mSystemServiceManager = new SystemServiceManager(mSystemContext); LocalServices.addService(SystemServiceManager.class, mSystemServiceManager); // Start services. try { startBootstrapServices(); startCoreServices(); startOtherServices(); } catch (Throwable ex) { Slog.e("System", "******************************************"); Slog.e("System", "************ Failure starting system services", ex); throw ex; }
首先调用createSystemContext()方法:
private void createSystemContext() { ActivityThread activityThread = ActivityThread.systemMain(); mSystemContext = activityThread.getSystemContext(); mSystemContext.setTheme(android.R.style.Theme_DeviceDefault_Light_DarkActionBar); }
可以看到在SystemServer进程中也存在着Context对象,并且是通过ActivityThread.systemMain方法创建context的,这一部分的逻辑以后会通过介绍Activity的启动流程来介绍,这里就不在扩展,只知道在SystemServer进程中也需要创建Context对象。
然后通过SystemServiceManager的构造方法创建了一个新的SystemServiceManager对象,我们知道SystemServer进程主要是用来构建系统各种service服务的,而SystemServiceManager就是这些服务的管理对象。
然后调用:
LocalServices.addService(SystemServiceManager.class, mSystemServiceManager);
是将SystemServiceManager对象保存SystemServer进程中的一个数据结构中。
最后开始执行:
// Start services. try { startBootstrapServices(); startCoreServices(); startOtherServices(); } catch (Throwable ex) { Slog.e("System", "******************************************"); Slog.e("System", "************ Failure starting system services", ex); throw ex; }
里面主要涉及了是三个方法:
startBootstrapServices() 主要用于启动系统Boot级服务
startCoreServices() 主要用于启动系统核心的服务
startOtherServices() 主要用于启动一些非紧要或者是非需要及时启动的服务
下面我们重点介绍这三个启动服务的方法,包括启动那些系统服务已经如何启动系统服务等。
首先看一下startBootstrapServices方法:
private void startBootstrapServices() { // Wait for installd to finish starting up so that it has a chance to // create critical directories such as /data/user with the appropriate // permissions. We need this to complete before we initialize other services. Installer installer = mSystemServiceManager.startService(Installer.class); // Activity manager runs the show. mActivityManagerService = mSystemServiceManager.startService( ActivityManagerService.Lifecycle.class).getService(); mActivityManagerService.setSystemServiceManager(mSystemServiceManager); mActivityManagerService.setInstaller(installer); // Power manager needs to be started early because other services need it. // Native daemons may be watching for it to be registered so it must be ready // to handle incoming binder calls immediately (including being able to verify // the permissions for those calls). mPowerManagerService = mSystemServiceManager.startService(PowerManagerService.class); // Now that the power manager has been started, let the activity manager // initialize power management features. mActivityManagerService.initPowerManagement(); // Manages LEDs and display backlight so we need it to bring up the display. mSystemServiceManager.startService(LightsService.class); // Display manager is needed to provide display metrics before package manager // starts up. mDisplayManagerService = mSystemServiceManager.startService(DisplayManagerService.class); // We need the default display before we can initialize the package manager. mSystemServiceManager.startBootPhase(SystemService.PHASE_WAIT_FOR_DEFAULT_DISPLAY); // Only run "core" apps if we're encrypting the device. String cryptState = SystemProperties.get("vold.decrypt"); if (ENCRYPTING_STATE.equals(cryptState)) { Slog.w(TAG, "Detected encryption in progress - only parsing core apps"); mOnlyCore = true; } else if (ENCRYPTED_STATE.equals(cryptState)) { Slog.w(TAG, "Device encrypted - only parsing core apps"); mOnlyCore = true; } // Start the package manager. Slog.i(TAG, "Package Manager"); mPackageManagerService = PackageManagerService.main(mSystemContext, installer, mFactoryTestMode != FactoryTest.FACTORY_TEST_OFF, mOnlyCore); mFirstBoot = mPackageManagerService.isFirstBoot(); mPackageManager = mSystemContext.getPackageManager(); Slog.i(TAG, "User Service"); ServiceManager.addService(Context.USER_SERVICE, UserManagerService.getInstance()); // Initialize attribute cache used to cache resources from packages. AttributeCache.init(mSystemContext); // Set up the Application instance for the system process and get started. mActivityManagerService.setSystemProcess(); // The sensor service needs access to package manager service, app ops // service, and permissions service, therefore we start it after them. startSensorService(); }
首先执行:
Installer installer = mSystemServiceManager.startService(Installer.class);
mSystemServiceManager是系统服务管理对象,在main方法中已经创建完成,这里我们看一下其startService方法的具体实现:
public <T extends SystemService> T startService(Class<T> serviceClass) { final String name = serviceClass.getName(); Slog.i(TAG, "Starting " + name); // Create the service. if (!SystemService.class.isAssignableFrom(serviceClass)) { throw new RuntimeException("Failed to create " + name + ": service must extend " + SystemService.class.getName()); } final T service; try { Constructor<T> constructor = serviceClass.getConstructor(Context.class); service = constructor.newInstance(mContext); } catch (InstantiationException ex) { throw new RuntimeException("Failed to create service " + name + ": service could not be instantiated", ex); } catch (IllegalAccessException ex) { throw new RuntimeException("Failed to create service " + name + ": service must have a public constructor with a Context argument", ex); } catch (NoSuchMethodException ex) { throw new RuntimeException("Failed to create service " + name + ": service must have a public constructor with a Context argument", ex); } catch (InvocationTargetException ex) { throw new RuntimeException("Failed to create service " + name + ": service constructor threw an exception", ex); } // Register it. mServices.add(service); // Start it. try { service.onStart(); } catch (RuntimeException ex) { throw new RuntimeException("Failed to start service " + name + ": onStart threw an exception", ex); } return service; }
可以看到我们通过反射器构造方法创建出服务类,然后添加到SystemServiceManager的服务列表数据中,最后调用了service.onStart()方法,因为我们传递的是Installer.class,我们这里我们查看一下Installer的onStart方法:
@Override public void onStart() { Slog.i(TAG, "Waiting for installd to be ready."); mInstaller.waitForConnection(); }
很简单就是执行了mInstaller的waitForConnection方法,这里简单介绍一下Installer类,该类是系统安装apk时的一个服务类,继承SystemService(系统服务的一个抽象接口),我们需要在启动完成Installer服务之后才能启动其他的系统服务。
然后查看waitForConnection()方法:
public void waitForConnection() { for (;;) { if (execute("ping") >= 0) { return; } Slog.w(TAG, "installd not ready"); SystemClock.sleep(1000); } }
通过追踪代码可以发现,其在不断的通过ping命令连接Zygote进程(SystemServer和Zygote进程通过socket方式通讯,其他进程通过Binder方式通讯);
总结:
在开始执行启动服务之前总是会先尝试通过socket方式连接Zygote进程,在成功连接之后才会开始启动其他服务。
继续来看startBootstrapServices方法:
// Activity manager runs the show. mActivityManagerService = mSystemServiceManager.startService( ActivityManagerService.Lifecycle.class).getService(); mActivityManagerService.setSystemServiceManager(mSystemServiceManager); mActivityManagerService.setInstaller(installer);
这段代码主要是用于启动ActivityManagerService服务,并为其设置SysServiceManager和Installer。ActivityManagerService是系统中一个非常重要的服务,Activity,service,Broadcast,contentProvider都需要通过其余系统交互。
首先看一下Lifecycle类的定义:
public static final class Lifecycle extends SystemService { private final ActivityManagerService mService; public Lifecycle(Context context) { super(context); mService = new ActivityManagerService(context); } @Override public void onStart() { mService.start(); } public ActivityManagerService getService() { return mService; } }
可以看到其实ActivityManagerService的一个静态内部类,在其构造方法中会创建一个ActivityManagerService,通过刚刚对Installer服务的分析我们知道,SystemServiceManager的startService方法会调用服务的onStart()方法,而在Lifecycle类的定义中我们看到其onStart()方法直接调用了mService.start()方法,mService是Lifecycle类中对ActivityManagerService的引用,所以我们可以看一下ActivityManagerService的start方法的实现:
private void start() { Process.removeAllProcessGroups(); mProcessCpuThread.start(); mBatteryStatsService.publish(mContext); mAppOpsService.publish(mContext); Slog.d("AppOps", "AppOpsService published"); LocalServices.addService(ActivityManagerInternal.class, new LocalService()); }
由于ActivityManagerService的创建过程比较复杂这里不做过多的分析了,主要是在其构造方法中初始化了一些变量。
然后是启动PowerManagerService服务:
mPowerManagerService = mSystemServiceManager.startService(PowerManagerService.class);
启动方式跟上面的ActivityManagerService服务相似都会调用其构造方法和onStart方法,PowerManagerService主要用于计算系统中和Power相关的计算,然后决策系统应该如何反应。同时协调Power如何与系统其它模块的交互,比如没有用户活动时,屏幕变暗等等。
然后是启动LightsService服务
mSystemServiceManager.startService(LightsService.class);
主要是手机中关于闪光灯,LED等相关的服务;也是会调用LightsService的构造方法和onStart方法;
然后是启动DisplayManagerService服务
mDisplayManagerService = mSystemServiceManager.startService(DisplayManagerService.class);
主要是手机显示方面的服务;
然后是启动PackageManagerService,该服务也是android系统中一个比较重要的服务,包括多apk文件的安装,解析,删除,卸载等等操作。
Slog.i(TAG, "Package Manager"); mPackageManagerService = PackageManagerService.main(mSystemContext, installer, mFactoryTestMode != FactoryTest.FACTORY_TEST_OFF, mOnlyCore); mFirstBoot = mPackageManagerService.isFirstBoot(); mPackageManager = mSystemContext.getPackageManager();
可以看到PackageManagerService服务的启动方式与其他服务的启动方式有一些区别,直接调用了PackageManagerService的静态main方法,这里我们看一下其main方法的具体实现:
public static PackageManagerService main(Context context, Installer installer, boolean factoryTest, boolean onlyCore) { PackageManagerService m = new PackageManagerService(context, installer, factoryTest, onlyCore); ServiceManager.addService("package", m); return m; }
可以看到也是直接使用new的方式创建了一个PackageManagerService对象,并在其构造方法中初始化相关变量,最后调用了ServiceManager.addService方法,主要是通过Binder机制与JNI层交互,这里不再扩展。
然后启动UserManagerService和SensorService,至此startBootstrapServices方法执行完成。
然后查看startCoreServices方法:
private void startCoreServices() { // Tracks the battery level. Requires LightService. mSystemServiceManager.startService(BatteryService.class); // Tracks application usage stats. mSystemServiceManager.startService(UsageStatsService.class); mActivityManagerService.setUsageStatsManager( LocalServices.getService(UsageStatsManagerInternal.class)); // Update after UsageStatsService is available, needed before performBootDexOpt. mPackageManagerService.getUsageStatsIfNoPackageUsageInfo(); // Tracks whether the updatable WebView is in a ready state and watches for update installs. mSystemServiceManager.startService(WebViewUpdateService.class); }
可以看到这里启动了BatteryService(电池相关服务),UsageStatsService,WebViewUpdateService服务等。
最后看一下startOtherServices方法,主要用于启动系统中其他的服务,代码很多,这里就不贴代码了,启动的流程和ActivityManagerService的流程类似,会调用服务的构造方法与onStart方法初始化变量。
总结:
SystemServer进程是android中一个很重要的进程由Zygote进程启动;
SystemServer进程主要用于启动系统中的服务;
SystemServer进程启动服务的启动函数为main函数;
SystemServer在执行过程中首先会初始化一些系统变量,加载类库,创建Context对象,创建SystemServiceManager对象等之后才开始启动系统服务;
SystemServer进程将系统服务分为三类:boot服务,core服务和other服务,并逐步启动
SertemServer进程在尝试启动服务之前会首先尝试与Zygote建立socket通讯,只有通讯成功之后才会开始尝试启动服务;
创建的系统服务过程中主要通过SystemServiceManager对象来管理,通过调用服务对象的构造方法和onStart方法初始化服务的相关变量;
服务对象都有自己的异步消息对象,并运行在单独的线程中;